Hi, I'm Georg!
I am a Stylized Environment Artist with over 4 years of production experience in the games industry. My work focuses on creating 3D environments driven by artistic fundamentals, specifically composition, color values, and environmental storytelling.
Currently, I work at Aesir Interactive. I have shipped titles for PC and Consoles, including "Horse Tales: Emerald Valley Ranch" and "Police Simulator: Patrol Officers". While I have experience with realistic pipelines, my expertise lies in stylized aesthetics and hand-painted textures.
My personal work has also been recognized by the community:
🏆 Runner-Up (2nd Place) - The Rookies: World of Real-time Discoveries
✍️ Technical Breakdowns - 80 Level & GamesArtist.co.uk ("Lisbon Streets")
I am fully set up for remote work and experienced in managing my own tasks.
Specializing in level art, asset creation, and performance optimization, with a focus on stylized PC and Console games.
Horse Tales: Emerald Valley Ranch (Stylized Open World)
Owned the biome composition and set dressing for major environment zones. Managed strict draw-call budgets for Nintendo Switch performance and adapted assets to match the game's illustrative art direction.
Police Simulator & Ambulance Life (Realistic Simulation)
Executed high-fidelity PBR asset production, world building, and technical integration within Unreal Engine 4 & 5.